

- #Orb of evolution loop hero how to#
- #Orb of evolution loop hero upgrade#
- #Orb of evolution loop hero full#
And with Deep Pockets + Antique Cabinets, you are dependent on finding Old Scars.Ĭlick to expand.I'm using the Rogue and I always use Arsenal. Also, with Deep Pockets, they max out at 45 rather than 30, which speeds farming because it means you spend more time on finished loops rather than starting new loops.
#Orb of evolution loop hero full#
Currently, I'm set to max out four items per run, get half full of another two, and a dabbling of a few others. Doing the math, I think it is just coming from the Antique Cabinets, and that stacking them while doing farming runs gets you a whole bunch of HP as long as you are farming well.

I've stopped oblivioning the 'Village?'s because it helps to get more trophies early.

I'm just using cemeteries with vampires, and groves without anything.

You can see that I'm getting about 140 monsters per loop (I have that one ratwolf left, I wanted to catch the screenshot before I turned in my trophies). I'm leaving most of the x2 spots by the river empty so I have more room for maxing my loop (and I only place storm temples in places that would have been x2, so I don't waste any of my x4's or 圆s). Here are what my farming loops look like now. I feel that if I can get it high enough, I might be able to sustain off of vampirism alone. Mostly what I'm looking for with my rogue is Count's Chairs. But not knowing exactly what is causing it, I'm not sure if it will continue to scale for higher loops. Whatever is causing it, I'm getting several thousand HP by the time I'm at loop 10. Not sure if they mean "Food supply" in my materials, or if they mean food items in my supply window (nuts, cheese, hams, and garlic). Not sure what the distinction is for "base HP". It's talking about "+1% base HP for every 'food' item placed in your camp". I guess that could add up, but I'm wondering if I'm not getting what the Kitchen Knife actually does. I have 13 of the cabinets, and they add HP for each resource I get. I think it might be the Antique Cabinets I have in my supply, but maybe not. Last couple times I've played, I've noticed that my HP was quickly going into the couple thousands even when I didn't get the trait that increases my HP per trophy.
#Orb of evolution loop hero upgrade#
Right now I'm just farming for supplies to upgrade them. Otherwise, I can't explain why I sometimes get metal or pebbles from enemies that don't normally drop them.Īlso, huts (and the upgrades) are crazy OP. I've found, I think, that the pickpocket trait gives you a random normal material rather than just the material they carry. Rocks and Metal are my main problems right now. See, while you CAN break down things to make other things, I'd prefer to do that as little as possible, since you only get half as much. Also, I'm not blitzing the "Village?" cards anymore, because they give a good source of craft fragments. And by swapping out spider cocoons, I can pick up Vampire Mansions again, which will make maxing out Expansion Orbs earlier easier. It will make setting up my loops a lot easier, give me a better income of food (I'm using a lot of skinner knives). I've been looking at it, and I'm thinking that it is a waste to use spider cocoons when glades with chrono crystals can also give groups without as much trouble.
#Orb of evolution loop hero how to#
Some are really consistent (like scarecrow dropping branches) some are really rare (like living fabric) Drop per Tiles TileĮven if I have found the drop to be way more consistent than with monsters, I ll try to find the precise drop rate for each resources.That's when you start trying to figure out how to maximize the number of materials you farm rather than just certain ones. I’ll need way more testing to estimate the drop rate. Many resources drop depends on the type of enemies you are facing: ResourceĬrossing cemeteries (with the cemetery building inside your town)įighting more than 4 enemies at once (rate scale with enemy count) It is also pretty rough, I ll work on making it more readable =) It is based on my observations so far (I have only completed 2 expeditions) so I am certainly missing a lot. A guide to help you identify how to get all the resources and understand what drop what.
